Compilation on Mac OpenAl module

BlitzMax Forums/BlitzMax Programming/Compilation on Mac OpenAl module

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I updated to 1.28 and all the modules compiled. However I get an error message GetActiveWindow() not found when I build the application.

I rebuilt the system module but that didn't solve the problem.

Thank you very much for the suggestions.

Regards