replace the 3D engine of blitz3d. Not a new language, just replace the engine. .
But it wouldnt be exactly the same language, it just couldn't be. If you think about all the differences between DX9/10 and DX7. It would be like another language. Many more funcitons, different, more complex parameters yadiyada. I guess it could be shrink-wrapped down but whats the point in that?!? All the glorious extra power would be lost so you may as well just keep using DX7.
+Theres little chance of direct backwards compatibility anyway.
I kind of wish mark hadn't said that he was thinking of replacing the engine in blitz3d, because there are so many people here that want that and as he said him self it prob wont happen
Me too. He even said himself he wished he hadn't in the following post. The proverbial "Can-o-worms" springs to mind.
Why dont we all just wait and see what the next gen offering will be like? If you dont like max, simply try it when the 3D is attached and the suggestions for friendliness improvement for max have hopefully been implemented. Hell, within a few weeks someone may have even come up with a Max3D.decl or something.
Then we can all judge and grumble. Until then just let the man do his thing, which is make good 3d engines.