Improving Bmax

Miscellaneous Forums/General Discussion/Improving Bmax

I don't think BRL can win.
Well no. You can't usually win by throwing in the towel.

Yep, I think that's because there comes a time when there isn't anything more to be added.
What? That's absurd! While there might come a time when you personally are satisfied with what it does, and provided you have no intention of growing as a developer (or at least, not growing any faster than BRL can keep up with) then sure eventually BlitzMAX will be "complete". But the idea that BlitzMAX can do everything other languages can do (and better) is simply wrong.

Grey Alien, Anawiki and several others are doing fine with Blitzmax as it is. Why isn't everybody else?
John Carmack, Tim Sweeny and several others are doing fine with C++ as it is. Why isn't everybody else? Surely even you see the logical fallacy of this "argument"?

Totally agree, what BlitzMax needs now is a native 3D renderer for its own good.
What BlitzMAX needs is the ability to utilize hardware built in this century. What good is a "native" (whatever that means) 3D renderer going to be, if it only works well on hardware you can only buy at garage sales?