Glad to hear about the use of GPU acceleration. It really bugged me how even simple Flash animations couldn't keep a consistent 30+ FPS on my rig.
(or how it bogged down the rest of my system if I was doing something else at the same time due to me still running an ancient single-core processor)
(or how it bogged down the rest of my system if I was doing something else at the same time due to me still running an ancient single-core processor)