>>you can build your game engine into XSI, and then use it to edit your levels realtime. Last time I checked, Max was nowhere near being able to do that ;)<<
You sure about that? This guys incorporated exactly their real time renderer in to MAX and every single bump, normalmap set in max material editor, including shaders you see in real time+max lightening, including Vray..beat that..
http://www.codeblend.com/
You sure about that? This guys incorporated exactly their real time renderer in to MAX and every single bump, normalmap set in max material editor, including shaders you see in real time+max lightening, including Vray..beat that..
http://www.codeblend.com/