Know a easy way to create seamless isometric tile?

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Oh, brother...
Well, that is more or less what I'm doing now, since there is NO SIMPLE SOLUTION.
I'm indeed (in BB)cutting the edges, rotating the remainder in a tile of the same size as the original, unleash seamless algorithm and turn it back to its original position.
And I'm glad it finally works, for I had to rely heavily on code from Jesse and Yan, of witch I did not understand half.