How to rotate square part of a pixmap 45 degrees?

BlitzMax Forums/BlitzMax Beginners Area/How to rotate square part of a pixmap 45 degrees?

heh; can't do that!
It would make it easier to make it seamless, but the isometric tiles I need,
will be not perfectly centered to the texture, but 1 pixel shifted to the right.
So I need to be in more control, than I would have to be if they were regular tiles.
But no sweat; I think I will get there, If I use the code you suggested as a guideline.
____________________________________________________________
"oh traveler, why are you so sad?"
~I am very tired, for I have walked for three days, without food nor water.~
"but cool water flows under the bridge you crossed and succulent fruit grows in this tree you sit under."
~ah, a tree you say.~
________from 'Thar's lonely quest' by Mark Hellmson_________