I think most of the Debugger issues in Blide are actually down to Max- Over the past few updates my issues with the debugger have gone from blide-only to blide-and-maxIDE. I think that means that Blide bugs are mostly fixed and that the remaining ones are MAX-based.
I find the debugger much more stable in Blide these days, though the tree view thing will be a definite improvement.
I find the debugger much more stable in Blide these days, though the tree view thing will be a definite improvement.