The creation of a multi-player-online game...

Blitz3D Forums/Blitz3D Programming/The creation of a multi-player-online game...

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lol, you and me both buddy. Im still working full time on this little puppy, 30-50 hours a week. But I have scaled the expectations down a little bit. I believe I have most systems implemented, except the battle system. I am still going strong just like it was the first day I started. I love the programming, model making, ideas and the whole process.

If you dont mind, Id like to ask you a few questions though...
Are you using 100% UDP?
Your own code or a 3rd party library?

What model format are you thinking of using?
I was going with b3d but due to major slowdowns because of the bone systems, I am currently experimenting with an MD2 System.

Thanks for the insight here. Its nice to see longevity in a project.