BLIde 0.9.50 update available

BlitzMax Forums/BlitzMax Programming/BLIde 0.9.50 update available

Me again!

Unfortunately, BLIde's debug tree still isn't quite right. If you expand a node (without selecting one of the child nodes) and step, the node collapses again.

Is there no way of getting BLIde to behave like the Official IDE in that it doesn't completely clear and create from scratch the tree after every trace - it modifies/removed or adds to the existing nodes?

Sorry to keep going on about it, but the debugger is the one thing I don't enjoy using in BLIde.

Thanks