Quick Grid Related Problem

BlitzMax Forums/BlitzMax Beginners Area/Quick Grid Related Problem

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I don't know what you are doing, but I think it should be like this:
        CaveX=Floor((MouseX()+offsetx)/48)
	CaveY=Floor((MouseY()+offsety)/48)