Forget about it - nobody will care.
Many developers let this one slip through as it is not worth fixing.
You can cheat (depending on what camera angles you use) by elevating the character so that the 'sunken' foot is above ground - technically, the other is in mid-air, but (depending on camera angle) nobody will notice - or care. Collision pivots to the tootsies is the way to go.
Many developers let this one slip through as it is not worth fixing.
You can cheat (depending on what camera angles you use) by elevating the character so that the 'sunken' foot is above ground - technically, the other is in mid-air, but (depending on camera angle) nobody will notice - or care. Collision pivots to the tootsies is the way to go.