sorry to ressurect a dead thread, but how can I pick the volume at the point being played of a channel, and compare it to the peak volume of the channel?
Also, how can I sample every point in a music file to find the average volume? And how do I check the average pitch of a song (figure out if the song is generally high pitch or generally low pitch)? I'm working on a 2D defend-your-wall game where the levels are autogenerated by music, it works perfectly with Requiem For A Dream, but not much else without entire-file-pitch-and-volume analysis and comparison.
Also, how can I sample every point in a music file to find the average volume? And how do I check the average pitch of a song (figure out if the song is generally high pitch or generally low pitch)? I'm working on a 2D defend-your-wall game where the levels are autogenerated by music, it works perfectly with Requiem For A Dream, but not much else without entire-file-pitch-and-volume analysis and comparison.