In-Game Icons

Blitz3D Forums/Blitz3D Programming/In-Game Icons

For 3D games (all 3D, no 2D commands), how do you guys do in-game icons? Do you use sprites? Pixel-perfect sprites? Textured cubes? Render to the same main camera, or render to a separate camera to put over the main scene?

I've been using textured cubes and sometimes sprites with some CameraPick calls, but it seems like it's so complicated that there should be a better way. And please, no suggestions to use other libraries. I'm not only trying to learn, but I take a certian amount of pride in my work and don't like simply using someone else's code if I can help it.