not the drug! What really slows blitz down, ive put so much in my project that its hard to say whats slowing it down on low spec systems.
I know high surface counts have an effect what else should i be checking.
my project has split screen which is fine on my main machine but slow on my low spec system. I know this is normal but it seams like it maybe something else im doing wrong.
im using jv_ode but ive tryed simulations with much more going on and it showed no signs of stress.
any pointers would be great.
Pete
I know high surface counts have an effect what else should i be checking.
my project has split screen which is fine on my main machine but slow on my low spec system. I know this is normal but it seams like it maybe something else im doing wrong.
im using jv_ode but ive tryed simulations with much more going on and it showed no signs of stress.
any pointers would be great.
Pete