It seems that I am obviously not the only one here who does not see BlitzMax as a game development language (only).
I obviously haven't voiced my opinion then! ;-) I use BlitzMax solely for making applications/utilities - I'm not as much into making games, but MaxGUI is perfect for knocking up applications quickly and easily.
But still, I don't see the advantage of targeting the Java VM,
No - BlitzMax applications should be able to run by themselves with little or no framework other than the OS/Graphics API.
I also don't see a real advantage of targeting .NET either,
Neither do I - I DON'T LIKE .NET AT ALL! Pretty much for the same reason as above.
I'd rather like to see native support for some mobile platforms, especially OS X for iPhone/iPod Touch.
MaxGUI Mobile - I like it!
But if you are serious about any of this, your only option is to raise a good deal of money and buy BlitzMax from BRL and start your own company that markets, sells and develops BlitzMax as a serious and professional application development tool from then on.
Something/body is needed to show the world BlitzMax and mark its place amongst the other Indie languages out there - only then will it get the respect it deserves.