Someone I talked with about the game reckoned more levels were essential.
In L3DT just create a randomish terrain and bulldoze a path. Edit the attribute map when it's created to some kind of dirt color and let it do it's magic.
send a link to the L3DT project files and I can include them in the game.
as for:
That's the point! Good placement is key but level 5 has 4 paths not just 1!
In L3DT just create a randomish terrain and bulldoze a path. Edit the attribute map when it's created to some kind of dirt color and let it do it's magic.
send a link to the L3DT project files and I can include them in the game.
as for:
I just placed the other turrets down in just the right spots and I was invincible!
That's the point! Good placement is key but level 5 has 4 paths not just 1!