Trouble with startnetgame

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Based on what I read on these forums, UDP Network is the way to go due to speed. THere are a few UDP examples in the code archives. I would suggest perusing those and use 1 as a base. Chop it down to the minimum required code to run a network, then add features as you need them. You can use Libraries, but in my experience if you dont really understand the UDP or TCP network and how to make a basic one, youll spend alot of time trying to understand the libraries and how to use them.