What have you got against BlitzMax?

Miscellaneous Forums/General Discussion/What have you got against BlitzMax?

Gabriel

Thanks for your reply
While I definitly agree that Biltz3d programming language is not suitable for large projects , you have very honestly admitted that the difference BlitzMax \ C# is just a matter of "small, irritating issues"
In other words it is more a matter of personal tastes rather than a real issue.
You would agree that it was much better to expose Blitz functions to C# or C++ ,same as they did some years later, rather than wasting a lot of time for developing a new programming language
However I realize thay it is of no use to talk about the past
BlitzMax is welcome if it comes along with a brand new engine ( may be Leadwerks ? its game architecure looks like Blitz)