BlitzPlay Pro should become open source

BlitzPlus Forums/BlitzPlus Programming/BlitzPlay Pro should become open source

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No, no-one (that's admitting to it) is.

A shame, he is/was a nice fella.



Whilst I sympathise, it's still no excuse to hand out years of his hard work without his permission though.

If you need a nice B3D-native solution for your networking, RottNet is very well done, and the developer is active and responds to email requests.

If all you need BPPro for is to compile some other program... well I'm afraid you're out of luck. Perhaps someone with BPPro could compile it for you, maybe.