Farseer Physics Engine in Blitzmax Demo

Miscellaneous Forums/Blitz Showcase/Farseer Physics Engine in Blitzmax Demo

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Thanks for the info Armitage. I do plan on releasing this to the community to use. I imagine a 'module' is the preferred way to distribute reusable blitzmax code for the community, but I may also just distribute the source as-is for those that want to keep the source with their game project folders and just do an 'import farseer.bmx'. Any comments/suggestions on that matter would be appreciated.

Also, Armitage I've replied to your above questions and the ones you posted on my blog in the comments section.