What have you got against BlitzMax?

Miscellaneous Forums/General Discussion/What have you got against BlitzMax?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Field class ' 0 man, 1 woman, 2 alien, 3 robot, 4 bird, 5 frog, 6 puki
What exactly does #6 do?

There's a lot of talk here about what beginners would or wouldn't find hard to learn. I am a beginner. I think I'm different from most beginners, but in my mind OOP is just par for the course... and it's that because pretty much everything to do with programming is hard to learn. Sorry, not 'pretty much'. Every single little thing is hard to learn, even when it's as basic as Blitz3D (no pun there :) I purchased BlitzMax knowing full-well it'd be tough to learn, and would have still purchased it even if OOP was mandatory. With everything that's involved with game development OOP really is the least of my worries. Max is a great language for those who want to learn to program, but also gain a deeper knowledge of some of the more complex aspects of coding as they do, so they don't die of shock if one day they have to use a more complex language.
I like you, you make sense.

Never read this Code Complete book everyone is talking about. Will have to look it up and see whether or not it's worth having. I'm pretty picky about programming books, since a lot of them seem to contradict each other.