What have you got against BlitzMax?

Miscellaneous Forums/General Discussion/What have you got against BlitzMax?

@tonyg, marks last worklog said a new 3d engine was comming, using bmax as the priority language for wrapping it with.

Yes, I am aware of that. I wonder if it will have it's own audio/video/rendertargets/2d/printer support, DX9 etc. If it has then it's not really developing Bmax.

Blitzmax module interface was "finalised" a few versions ago, 1.22 or somewhere around that?
I think you're right and it leaves Bmax a bit short but so tantalisingly close to very very good (imo)