Bmax needs official streaming audio preferably with EAX support and some native video playing functionality. I also want to see Rendertargets but I have learnt to love the OOP aspect and have worked around the docs by using the chm files produced by community members and HotDocs.
Extra things :
a) BRLs seeming lack of commitment to Bmax. Updates are few and far between with the major change in the last being reflection. I am sure it's very useful but it would have been nice to have something more 'visual'. A lack of any development route for Bmax or any mention in Mark's worklog suggests it has been finished.
Looking at the homepage and it lists B3d as the flagship product. I have nothing against B3D but I was hoping BRL would have put more emphasis on Bmax.
What would have been nice is to 'officialise' more 3rd party modules.
b) (Not such a problem now but) updates could cause problems with 3rd party modules. IGlass suffered plus problems with Tim's modules and FonText needed updating to name a few. My own DX based modules suffered (probably due to poor programming on my part) by the DX changes in 1.20(ish)
Extra things :
a) BRLs seeming lack of commitment to Bmax. Updates are few and far between with the major change in the last being reflection. I am sure it's very useful but it would have been nice to have something more 'visual'. A lack of any development route for Bmax or any mention in Mark's worklog suggests it has been finished.
Looking at the homepage and it lists B3d as the flagship product. I have nothing against B3D but I was hoping BRL would have put more emphasis on Bmax.
What would have been nice is to 'officialise' more 3rd party modules.
b) (Not such a problem now but) updates could cause problems with 3rd party modules. IGlass suffered plus problems with Tim's modules and FonText needed updating to name a few. My own DX based modules suffered (probably due to poor programming on my part) by the DX changes in 1.20(ish)