Is that for real, Josh? If so, I feel for you. I laughed when I read it, but I feel for you.
Still if you can write a decent engine in 500K and make a Coco Pops game all in one language, that proves how versatile it is, right?
Still if you can write a decent engine in 500K and make a Coco Pops game all in one language, that proves how versatile it is, right?