If I coded our engine in Java (and speed weren't an issue) I would get more respect at the GDC than using BlitzMax.
I had a conversation with the founder of a major 3D engine today, that went something like this:
I had a conversation with the founder of a major 3D engine today, that went something like this:
Me:
You are aware the engine is written in BlitzMax?
Him:
!?!
Him:
Why?!
Me:
It's a better language, and our main source code is less than 500 kb.
Him:
How do you keep the speed up?
Me:
It runs at about the same speed as C++.
Him:
I have a friend who uses that to make the games that come in cereal boxes.
Me (inside):
X/
You are aware the engine is written in BlitzMax?
Him:
!?!
Him:
Why?!
Me:
It's a better language, and our main source code is less than 500 kb.
Him:
How do you keep the speed up?
Me:
It runs at about the same speed as C++.
Him:
I have a friend who uses that to make the games that come in cereal boxes.
Me (inside):
X/