When you set up your Enter Name Prompt, are you calling MakeCharsFileNameSafe()? Like this:
That will ban these chars: "|*\/:;~~?<>,+=%
All others on a UK keybaord work (I tested) however, I'll be interested to see if Roman has found others that crash...
Local d:TDialogTextInput = TDialogTextInput.Create("", "", 12, ccLoadBitmap(Game.ImagePath+"dialogs/enteryourname.png"),0,0,0,MAX_NAME_WIDTH) 'Ban some troublesome chars that could crash the filename. d.TextInput.MakeCharsFileNameSafe()
That will ban these chars: "|*\/:;~~?<>,+=%
All others on a UK keybaord work (I tested) however, I'll be interested to see if Roman has found others that crash...