What have you got against BlitzMax?

Miscellaneous Forums/General Discussion/What have you got against BlitzMax?

@Slotman-
BMAX is more complicated for beginners than B3D. All those modules, all the options, plus OOP makes it more difficult for those who never programmed anything before.
The old OOP thing again. There's a cycle here. People mention OOP putting them off, they're informed it's totally optional.... then silence.... no response... until the next person comes along and mentions it ad nauseum.

I hear what you're saying about the docs, that's one of the biggies a lot of people are mentioning, and I can understand the modules being daunting, but I think that's again down to the way it's documented. What do you think? Do the docs also lead you to think that you have to learn OOP to use the language, or is it that people are put of by the possibilities, even if they know they never have to use it? Maybe that's it? If so, there's no way BMX can be changed to appeal.

Please come back to me on this, Slotman. A lot of people are saying similar things, so it is an issue, but they never respond when questioned on it. Is it a misunderstanding, or purely down to misleading documentation, or is it the array of options, even in the knowledge you don't have to use them?