i saw that you are a bit dissapointed with Bmax and your system is written with it(far as I know)...does that mean that you will abandon it and redo things in some other language? And regarding your system, is this version going to be stable final one for SM3, inclusive physics and stuff??
Eventually I think moving to C++ would be a logical step, but the only way I would do that is if it could be a seamless transition with no effect on the users.
Leadwerks Engine 2.0 is stable. The meshlayer API might chagne slightly so that I can add support for LOD and physics in meshlayers, but that is only 1-2 commands.
I am not making any more changes to the command set or how anything is done on the end user's side. I am very happy with how it is now.