Procedurally generated galaxy (image-heavy)

Miscellaneous Forums/Blitz Showcase/Procedurally generated galaxy (image-heavy)

wow... I'm impressed. I mean, I guess it's not the hardest thing in the world to do, but who cares? it's pretty cool that you sat down and did something to construct a large gallaxy randomly.
Have you considered making this 3d? I don't mean blitz3d or even a direct3d plugin to blitzmax (maybe you could, but I think it might be slow), but a simple engine that grabs all the vectors and transform them using a camera matrix... use a projection formula to scale the distance so that you can navigate the stars. I think that would be pretty cool... I think I have some freeware game in mind actually... Oh well...
I'm blabbering on (I'm half asleep)... cool idea, I like.