What have you got against BlitzMax?

Miscellaneous Forums/General Discussion/What have you got against BlitzMax?

Mr Ian Thompson, come on down.

I want to address your post specifically, because this is the type of 'I don't like Max but I can't explain why' statement I want to understand.

Its not beginner friendly, please dont say it is
A fine statement, but pointless unless you justify it by highlighting the problems.

the docs are sporadic
This is on the list and I agree totally.
and the OOP aspect still feels alien in Basic to me.
So what? You don't have to use it, so what's the problem. I wrote a (nearly) complete game before I realised OOP was even an option.

I program for pleasure, I have Max, I bought it and B3D, its not patch on Blitz3D for easy of use...
Yes.. but why? So far you only mention the docs.

I want OOP I use C++, its faster and more intuitive for me.
So use BlitzMax without OOP. How is Max, which is identical in Syntax with B3D, so much less intuitive? (Docs aside)

I was sooooo disappointed with BlitzMax when it came out, it was not B3D2, obviously, I wish it was...
See point 2 on my 'non-issues' list.