Redundant polygon cleanup tool recommendations?

Miscellaneous Forums/Content Creation Tools/Redundant polygon cleanup tool recommendations?

I agree you can hammer out geometry quickly with CSG, but quickly in the modelling world usually results in issues ;) (unless you're a speed modeller, of course)

Two more options for cleaning meshes-

Hexagon 2 at Daz3D. It's a buggy fairly feature limited program, but the polygon reducer does work well, and it's dirt cheap. Also, you could bring your mesh into a modeller which supports quadrangulation. It won't fix bad geometry, but it might help to cut back on tris so you can fix things easier by hand.