What have you got against BlitzMax?

Miscellaneous Forums/General Discussion/What have you got against BlitzMax?

The toy language and never having heard of it is a problem when your approaching possible clients for contract work. They may only want windows and possibly mac but some obscure unknown language doesn't exactly inspire confidence in your team and its ability to perform the work, even when you have samples to show. Many would rather you used flash and papervision 3D just because they have heard if it.

Normaly we just say we are using Ogre and C++ for our low level coding, interfaced with a high level Basic/C hybrid language for framework and scripting gameplay.