Blitzmax 3d?

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It has a Shader Model 3 requirement. If you see that as a good engine for Indie / Casual development, then you better stay with Blitz3d as you lack the basics for modern technology, sorry
Shader Model 2 is the best you can expect on casual systems and a fair amount of the cards that meet that, do not have hardware vertex transformation so pure shader driven engines will not work. (Intel didn't have that feature until X3100 and even those do not qualify as SM3 cards performance wise)