Welcome to the open-source 2d space game developers' club ;)
I briefly tried your demo and it doesn't look bad at all. Your project looks quite similar to mine, but I think our games are going to two very different directions, mine being very much focused on realism, open-ended exploration and trading. Yours looks like it'll be a lot more action oriented.
What sort of gameplay you are planning to do? A quick shoot-em-up, tactical space battle or adventure with a plot?
I briefly tried your demo and it doesn't look bad at all. Your project looks quite similar to mine, but I think our games are going to two very different directions, mine being very much focused on realism, open-ended exploration and trading. Yours looks like it'll be a lot more action oriented.
What sort of gameplay you are planning to do? A quick shoot-em-up, tactical space battle or adventure with a plot?