Leadwers engine?

Miscellaneous Forums/General Discussion/Leadwers engine?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I think Leadwerks engine can do much better looking graphics than Blitz3D, since it has dynamic shadows and dynamic lights. Also for making games it's much easier since it has built-in physics. I made some games with Blitz3D, but I got stuck when I tried to have more than 200 enemies, but Leadwerks can handle over 3000 meshes and over 300 million polygons. But Leadwerks is not for everyone, it focuses on good looking games, and if you want to make games which work on every PC or every computer today, you would have to look for some generic OpenGL engine which doesn't use GLSL shaders or GPU instancing. I'm not sure if even Ogre3D can do that.