3D Scaleing (Help)

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Scaling the camera with ScaleEntity would cause the near and far clipping planes to scale but the size of the mesh would be unaffected

True, but if the camera is a child of the mesh, any scaling of the parent entity would also scale the distance between it and the camera. Therefore, the entity that the camera is looking at would not look any different through that camera, even though it is actually smaller.
So Warner's suggestion is valid.