Thanks for the comments.
Ok, so if 2048x2048 is the maximum, I can live with that.
It's for a paint-program style editor, not a game, so hardcore perfomance is not so much an issue.
I guess that after rendering to texture, I can convert it to an image and crop it to anything (smaller) I want - like some odd resolutions such as 1934 x 1088 for example.
But using FastExt or Tom's dll, could I render to a 2K texture whilst the screen is just configured at 800x600 for example??
D.
Ok, so if 2048x2048 is the maximum, I can live with that.
It's for a paint-program style editor, not a game, so hardcore perfomance is not so much an issue.
I guess that after rendering to texture, I can convert it to an image and crop it to anything (smaller) I want - like some odd resolutions such as 1934 x 1088 for example.
But using FastExt or Tom's dll, could I render to a 2K texture whilst the screen is just configured at 800x600 for example??
D.