there is a serious effort making leadwerks crossplattform.
You can not generate .so and .dylibs with it only DLL which is the major hurdle that has to be taken (beside the needed rewrites / alternative implementations to make it run on OSX as OSX OpenGL needs some specific things due to its OpenGL implementation)
You can not generate .so and .dylibs with it only DLL which is the major hurdle that has to be taken (beside the needed rewrites / alternative implementations to make it run on OSX as OSX OpenGL needs some specific things due to its OpenGL implementation)