Marks Latest Worklog

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Take Blitz3d

add dx10 shaders etc.
built-in shadows, physics
maybe built-in particle system
throw in b+ GUI
make it also SDK for bmax & others

I'd buy that the day it came out.
Thats just silly. BlitzMax can already do that, but you can select what to compile - so no 3mb exe's.

If this b3d-sdk2 thing gets finished you could probably just link it with BlitzPlus anyways.