It is true that it's not cross-platform. But there are efforts after the release to make it also cross-platform. It's also a question of customer inquiries, and at the moment the sad but true truth is that most customers are using Windows. Technically there is no big effort to compile Leadwerks for Mac or Linux, but it will also take some time to test and verify that it works. I've seen pure BlitzMax programs behave differently on Windows, Mac and Linux, which is not that big surprise anyway.
I HATE TO BREAK THE PARTY UP - but
BlitzMax Forums/BlitzMax Programming/I HATE TO BREAK THE PARTY UP - butThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.