I'm thinking mainly about the language itself. I currently have this vision of BlitzMax rapidly becoming the next BlitzPlus.
You wouldnt be the only one Gabs mate... Recent conversions I've had over the last 6 months is that people are getting weary.
We have also found that Mark works alone, granted Skid and Simonh (And not forgetting Brucey) work on the language in their own way, but it seems the sheer amount of development is from the man himself... That raises questions wether he can keep going with Max with updates AND bring a multi-platform version of Blitz3D to the table...
I love Blitz, but at the end of the day, Mark isnt a God or some magic coder... He's human and dropped the ball with Max3D, hopefully, he'll pick it back up and crack on with Blitz3D XR2 (And keep Max going), simply for the sake of the future of the language and the community.