Marks Latest Worklog

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So where exactly does this leave BlitzMax? Should that now be considered a finished product which will never get the additions it badly needs?

And what about Mac users? I was seriously considering buying a Mac come the end of the year, but BlitzMax hasn't seen much action in quite some time, and now there's a "next-gen 3d engine" on the way, you have to assume that it won't be Mac-compatible or it would surely have been called a "cross-platform next-gen 3d engine".