boiled, he seems to be talking about an SDK. (For BMax, C++ whatever) not another "b3d"
I dont get what people keep going on about b3d 2? Like mark is going to just drop a great language like Max!
And besides Max with a naitive 3D module would be B3D 2! as far as most users would be concerned.
How would max with a native 3d module be so bad? (except for the fact it is not engine dependent, which is a bad thing anyway and is a root of many b3d probs)
I dont get what people keep going on about b3d 2? Like mark is going to just drop a great language like Max!
And besides Max with a naitive 3D module would be B3D 2! as far as most users would be concerned.
How would max with a native 3d module be so bad? (except for the fact it is not engine dependent, which is a bad thing anyway and is a root of many b3d probs)