Texturing

Blitz3D Forums/Blitz3D Beginners Area/Texturing

Yeah, the seamless ones do a decent job, but you can't beat a human doing it :o) sswifts one was particularly good. It balances out light and dark areas too.

In photoshop ( i have an old version) you simply offset the textre by half the width and half the height, in the filters-misc-offset menu i think, then use the heal tool and cone tool to get rid of the edges. Finally, offset it slightly again and tie up any remaining seems you see.