calculating LOD vertex counts

Miscellaneous Forums/General Discussion/calculating LOD vertex counts

I just did the same with the necromancer:



LOD0 - 7,490
LOD1 - 5,564
LOD2 - 2,241
LOD3 - 2,241

Again LOD2 and LOD3 are the same number of polys. Plus both meshes, as with the guard, use the same textures.