Maybe it's just me, but if a developer just doesn't seem to 'get' what a good game is (for the general populace) over a period of two or so years, there's a good chance that developer never will.
I'd be proud if I'd produced something like LOD, but I wouldn't get it confused with something that's sellable.
I'd be proud if I'd produced something like LOD, but I wouldn't get it confused with something that's sellable.