Surely it would be a 2d point running across the 3d triangle? Or else, it would be verrrrrrrry difficult to get this answer, due to floating point in accuracies in 3d space.
If you can imagine a triangle in 3d, and you wanted to click on the triangle and place a dot where the mouse hits (and only it it hits the triangle)
Is this the kind of thing your after? If so, fredborg's picked U() and PickedV() commands are what you need. There might be something more suitable though. I'll check.
If you can imagine a triangle in 3d, and you wanted to click on the triangle and place a dot where the mouse hits (and only it it hits the triangle)
Is this the kind of thing your after? If so, fredborg's picked U() and PickedV() commands are what you need. There might be something more suitable though. I'll check.