C++

Miscellaneous Forums/General Discussion/C++

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C doesnt fully support OOP though.

And i'm intermediate with OOP, as i've done a few games in OOP with blitzmax...

New question, with blitzmax, how does it represent strings? like would this function return correctly if I were to import it into blitzmax:

string Test(string RetString) {
       return RetString;
}



if I called it in blitzmax like so:

'call C++ function to return a string (test)
local teststr:String = Test("Testing...")
print teststr


I'm going to try that now actually.