No about the fact that they started to stop to care about DX7 when they reached DX10 sadly ... Every second driver version has problems with loadtexture/B3D models and the texture flags 2,4,256
So this means about anything you want to do works or does not work and thats no little problem, at least to me.
What I said above was not a personal attack. There is very little use in personal attacks.
But if you developed something with it in the past months and sent it to testers, you would have run in the loadtexture issue reported by your testers. It seems like 1.99 is much more affected by that thought and BRL has shown no interest in that fact for the past X months.
Do I show code: Nope not anymore, unless I get payed for work. I offered some of my systems for free for quite some time in the past and if you do not even get simple mails telling you that they like it, I won't give it to those bloodsucking noobs anymore just like that, sorry.
I invested years in learning all aspects of Blitz and how to use it as efficient as possible and helped here and on the german Blitz3D boards. I invested quite some bucks as well into the different libraries.
My only problem is that I do not have a finished game to offer to play, mainly because my graphic skills are near inexistant or my dedication to them at least and I do not have the cash to hire an artist.
So this means about anything you want to do works or does not work and thats no little problem, at least to me.
What I said above was not a personal attack. There is very little use in personal attacks.
But if you developed something with it in the past months and sent it to testers, you would have run in the loadtexture issue reported by your testers. It seems like 1.99 is much more affected by that thought and BRL has shown no interest in that fact for the past X months.
Do I show code: Nope not anymore, unless I get payed for work. I offered some of my systems for free for quite some time in the past and if you do not even get simple mails telling you that they like it, I won't give it to those bloodsucking noobs anymore just like that, sorry.
I invested years in learning all aspects of Blitz and how to use it as efficient as possible and helped here and on the german Blitz3D boards. I invested quite some bucks as well into the different libraries.
My only problem is that I do not have a finished game to offer to play, mainly because my graphic skills are near inexistant or my dedication to them at least and I do not have the cash to hire an artist.